


In all honesty, this would be a massive problem if the combat wasn't about as satisfying as it can be. The game's plot is essentially a shallow premise to bring Cap into various skirmishes against hordes of increasingly powerful opponents. If Next Level deserves credit for one thing, it's making a musclebound man mixing martial arts, fist fighting, and gymnastic maneuvering seem not only plausible, but intuitive.

We'll get to story later, but there is simply no denying that combat is the heart and soul of Captain America: Super Soldier. Captain America is known for two things: kicking serious butt, and doing it all with an untouchable moral compass. Not just because Chris Evans brings some much-needed credibility to the game, but also due to the standard design of Cap being torn directly from the upcoming film.Īnd while the Nazi/World War II themes and origin story are thrown out completely in favor of a much more generic "invade and destroy the Hydra facility" plot occurring separate from the events of the film, Super Soldier still maintains its comic book roots. The cinematic trailer for Captain America made it clear that the video game adaptation would be far more similar to the realistic and gritty feel of the feature film than the comics, and that's certainly the case. And while the end result is far from perfect, there is more than enough here to deliver a fun game for fans of the comic books, and those eager to get an early sense of Captain America: The First Avenger. The ultimate goal of Super Soldier, then, is to make the characters and signature style of Captain America shine through more than any of the component pieces.
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The fact is that there isn't much room to innovate in the third-person action genre, and if there's going to be a development team that does, it likely won't be for a movie tie-in. It might irritate some Captain America fans to hear the latest video game immediately compared to another superhero title in Arkham Asylum, but for those familiar with that title, the look and feel of Super Soldier will be instantly recognizable. Captain America: Super Soldier borrows heavily from both when constructing its combat and traversal mechanics, but if you're going to take inspiration from another title, it might as well be from those at the top of the heap.
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These days the formula for a third-person action game is fairly well understood, and games like Assassin's Creed and Batman: Arkham Asylum are just two spectacular examples of how to do it right. But have they managed to produce a game that will get fans even more excited for the upcoming feature film, or one that will put an end to the nerd anticipation? Read our review to find out. With Captain America: Super Soldier, the dedicated minds at Next Level Games have tried to do just that. With several letdowns from both DC and Marvel properties - most recently the abysmal Thor: God of Thunder - it's seemed less and less likely that a development team would be able to capture what makes a comic book character great and channel it into a satisfying game experience. Players who follow movie tie-in games based on comic book properties have learned to be skeptical. Game Rant's Andrew Dyce reviews Captain America: Super Soldier
